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Atlyss is a seriously awesome role-playing game that has the thickest skin this side of the internet to play in, but I’m in it for the fun action and the old-school MMO nostalgia, I swear

Dear reader, I would like to ask you to read the rest of this spotlight with an open mind. I have some experience on this site of standing up for the underdog – or the horndog, you might say. I do this because I think it’s funnier to empathize with the abyss than to point at it and laugh at it. Anyone can make fun, but trying to truly understand something that seems “weird” to you will always be more interesting than taking cheap shots. With this approach in mind, I cautiously approached Atlyss, a pseudo-MMO created by solo developer Kiseff.

I need to address the anthropomorphic elephant in the room first and talk about the visuals of the game before I get into the mechanics. To be clear, this is a game with graphics designed to appeal to horny furry friends. I’m not judging here, it’s just an inescapable fact. In this game, you can stack thicker than a Scooby-Doo sandwich, creating Second Life avatars that are 90% wobble. There’s a butt slider that, when activated, displays a custom animation for each of the game’s five races, in which they twirl flirtatiously and present you with their money. Which is technically helpful. I guess.

(Image credit: Kiseff)

While this outward suggestiveness isn’t deceptive per se, it’s not the focus of the game either, it’s just a consequence of an otherwise genuinely charming art style. As mentioned in the opening announcement, the game contains suggestive designs, but “nothing explicit” – and that’s really true. Additionally, there are three options that allow you to take smaller doses of carnality. You can limit excessive proportions, disable wiggle physics, and ban transparent clothing on the client side.

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