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Dungeon Clawlers Early Access is quickly becoming one of my favorite roguelikes, even as I continue to find myself overwhelmed by the cruel claw of fate

Dungeon Clawler Release Trailer – YouTube
Dungeon Clawler Release Trailer – YouTube

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“You can’t always get what you want” is great life advice – I repeated that to myself through gritted teeth while playing Dungeon Clawler this afternoon. Objectively speaking, the concept of “what if you kill the Spire but you have little control over the hand you play” shouldn’t work so well in this early access roguelike, but thanks to some clever game design, it works brilliantly.

I actually played a bit of this game when the demo came out. At the time I thought it was pretty neat and novel, although its limited scope made me wonder whether developer Stray Fawn Studio would be able to apply enough sauce to make it work. Even after tinkering with it briefly, I can confirm that it is.

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